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https://github.com/LukasKalbertodt/programmieren-in-rust.git
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50 lines
1.7 KiB
Rust
Executable File
50 lines
1.7 KiB
Rust
Executable File
use std::cell::RefCell;
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use std::rc::Rc;
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/// A helper type to visualise drops on the terminal. Isn't it cute? :3
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struct HappyDrop;
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impl Drop for HappyDrop {
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fn drop(&mut self) {
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println!("❤ I have been dropped! ╰( ◕ ᗜ ◕ )╯");
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}
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}
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/// We need another wrapper type to avoid having infinitely nested types. This
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/// is also useful to include the drop-indicator.
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struct Node {
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/// Drop-indicator. This could also be sensitive data that requires
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/// its destructor to be executed (you shouldn't rely on that for safety
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/// purposes!).
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///
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/// Silence warnings, because the `drop()` *is* used.
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#[allow(dead_code)]
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happy: HappyDrop,
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/// An optional shared reference to another node, which can mutated through
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/// an immutable reference.
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rc: RefCell<Option<Rc<Node>>>,
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}
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fn main() {
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// We create our first object, without a reference.
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let one = Rc::new(Node {
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happy: HappyDrop,
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rc: RefCell::new(None),
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});
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// This is the second node which now also owns the first node.
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let two = Rc::new(Node {
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happy: HappyDrop,
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// `two` is owner of `one` now. Note that we `clone()` the Rc around
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// one to create a new owner, instead of moving the ownership from the
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// stack frame into two. After this, `two` and the `main` stackframe
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// are owner of `one`.
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rc: RefCell::new(Some(one.clone())),
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});
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// This next line closes the cycle. We can access `one` here, because our
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// stackframe is owner too! We use the RefCell to mutate the optional
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// reference to another node and make `one` owner of `two`.
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*one.rc.borrow_mut() = Some(two);
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}
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